Dawn of The Shiny
Borealis [DEMO] » Devlog
Today's Updates:
- New enemy variant: the Shiny Skull
- Shiny skull now added to Spawner and Skull Mass spawn pools
- Rebalanced the basic skulls
- Main arena platform is twice as large
- Re-added the giant glowy hands as placeholder scenery/"landmarks"
- Removed developer cheat to slow down time (will rework it as a powerup later but its currently pretty broken and unbalanced
Next I'm going to try to take a look at optimization since I know the enemies can cause significant slowdowns when there are a lot of them in a tight group. Also, since the spawners will spawn enemies for as long as they're alive, the lag is kind of inevitable if you can't keep up with the waves.
Thanks,
-DeepDarkDweller
Files
Working Title - Borealis_11302023.exe 152 MB
Nov 30, 2023
Borealis [DEMO]
Arena Shooter with fluid movement and deep mechanics.
Status | Prototype |
Author | DeepDarkDweller |
Genre | Shooter, Action, Survival |
Tags | Arcade, arena-shooter, Low-poly, movement-shooter, PSX (PlayStation), Psychological Horror, Retro, retro3d |
Languages | English |
Accessibility | High-contrast |
More posts
- Update and Current State of DevelopmentDec 15, 2023
- Skull Mass Miniboss UpdateNov 28, 2023
- More ImprovementsNov 26, 2023
- New Build, General ImprovementsNov 22, 2023
- Public Build Now Available!Nov 21, 2023
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