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Borealis [DEMO]
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Devlog
Update and Current State of Development
December 15, 2023
by
DeepDarkDweller
1
Alright, here's an update about the latest changes and the current plan for the project's future. Changes: Mouse sensitivity is now normalized to be unaffected by screen resolution. Only noticed this...
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Dawn of The Shiny
November 30, 2023
by
DeepDarkDweller
1
Today's Updates: New enemy variant: the Shiny Skull Shiny skull now added to Spawner and Skull Mass spawn pools Rebalanced the basic skulls Main arena platform is twice as large Re-added the giant glo...
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Skull Mass Miniboss Update
November 28, 2023
by
DeepDarkDweller
#Feature Update
I made a new miniboss that is essentially a higher-tier spawner that will spawn the normal spawners and trigger a huge skull cascade. This is mostly just a placeholder until I can make a spawn system...
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More Improvements
November 26, 2023
by
DeepDarkDweller
1
Updates to skull clusters: Now killable Take multiple hits to kill (about 3-4 shotgun blasts if most of the daggers hit) Flashing animation upon taking damage Debug option for player to spawn more via...
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New Build, General Improvements
November 22, 2023
by
DeepDarkDweller
1
Improved the death animation and fixed bugs relating to being able to shoot and teleport while dead. Made tweaks to some of the enemies to improve their AI and visual design. Tweaks to the the locatio...
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Public Build Now Available!
November 21, 2023
by
DeepDarkDweller
1
Been busy lately but I wanted to get this page up to start building interest. I am putting in lots of time to try to get the core gameplay experienced finished by the end of the year.I am also current...
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